Erstes AS3 Release der Sandy 3D Engine

Sandy 3D

Heute ist das erste Release (RC0) von Sandy 3.0 erschienen. Es handelt sich um eine 3D-Engine, die mit dieser Version nun auch für ActionScript 3 vorliegt.

Einige Features sind:

  • Simple and more powerful API
  • Frustum culling and Frustum clipping
  • compatible with majority of tween libraries (Tweener, etc. )
  • real scene graph representation, with a fully integration of the camera as an element of this scene tree.
  • flexible objects mapping
  • Parsers able to load more that 1 single object. (ASE, 3DS-basic-, COLLADA formats)
  • possibility to choose the depth sorting between Object and Polygon level.
  • built-in bubbling event system
  • Sprite2D and Sprite3D (understand oriented sprite) integration.

Link: Sandy 3.0 RC0
Link: Demos

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2 Gedanken zu „Erstes AS3 Release der Sandy 3D Engine“

  1. Sandy 3D liegt in Version 3.02. vor:

    „A lot of good stuff are coming with that 3.0.2, but let’s talk about the most interessting part, the new features :

    – ParserStack to preload and parse several files sequentially Phong shading
    – CelShading
    – Sprite2D/3D attributes management
    – Sprite2D/3D new properties plus event managment
    – Material tiling
    – Sound3D object
    – Light color managment in shading attributes
    – Some major bug fixes and memory optimization.
    – Performance has also been improved up to 20% in some cases.

    http://www.flashsandy.org/blog/announcing-sandy3d-302.html

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